[SWSE] How cheesy are human replica droids?

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[SWSE] How cheesy are human replica droids?

Postby Ymdar on Sun Mar 23, 2008 9:46 pm

After reading the story of Guri I got the brilliant idea to run a bioreplica android that has a human personality copied to its brain. I thought that was a brilliant and unique idea. I looked at some other boards and one of the first few topics was about an adventuring group with a human replica droid noble.
Do you guys think replica droids are very cheesy or out of the place for a SW campaign? Either way do you have any suggestion rules wise how to create one? Any suggestions welcome except the 'ask your DM if he lets things like this into game' one.
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Re: [SWSE] How cheesy are human replica droids?

Postby sladethesniper on Mon Mar 24, 2008 2:05 am

If you can find it, there are rules galore for droids in Star Wars Gamer #3...granted no rules for Human Replica Droids, but you can just wing it. As for being cheesy...I don't see why...your character could be a knock off, advanced model or prototype for the tech used to make Guri.

I would allow it, but use ECL's for the character for game balance, but really, who cares about that :squirrel:

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Re: [SWSE] How cheesy are human replica droids?

Postby Warlord Ralts on Thu Mar 27, 2008 7:01 am

Wanna have some fun with someone running a driod?

Make them go into "sleep mode" in order to run error checking, anti-virus, memory compression for older memories, etc.

That usually makes them stare at you with bug-eyed shock and going "but... but..."

If they argue, just tell them that their OS is made my Microsoft, and are they sure they want to run around without a soft-reboot or a registry check?

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Re: [SWSE] How cheesy are human replica droids?

Postby KingOfChaos on Thu Mar 27, 2008 3:56 pm

Warlord Ralts wrote:Wanna have some fun with someone running a driod?

Make them go into "sleep mode" in order to run error checking, anti-virus, memory compression for older memories, etc.

That usually makes them stare at you with bug-eyed shock and going "but... but..."

If they argue, just tell them that their OS is made my Microsoft, and are they sure they want to run around without a soft-reboot or a registry check?

:ralts:


Or have UAC come up everytime they want to take an action. LOL
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Re: [SWSE] How cheesy are human replica droids?

Postby Ymdar on Thu Mar 27, 2008 5:02 pm

sladethesniper wrote:If you can find it, there are rules galore for droids in Star Wars Gamer #3...granted no rules for Human Replica Droids, but you can just wing it. As for being cheesy...I don't see why...your character could be a knock off, advanced model or prototype for the tech used to make Guri.


Good idea, thanks. I used some of it during our first session. And works out nicely.
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Re: [SWSE] How cheesy are human replica droids?

Postby Belle Morte on Fri Apr 18, 2008 7:26 am

In the D20 Future book (i think thats what is called) it has rules for playing droid as well as bioriods and bio replicas. In all cases the driod needs to rest for 8 hours each day so as to allow its batteries to recharge themselves, which are self replishing thus erasing need for plugs and other chargers.
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Re: [SWSE] How cheesy are human replica droids?

Postby Ymdar on Sat Apr 19, 2008 7:45 pm

Too bad, SW has this silly restriction against robots in general.
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Re: [SWSE] How cheesy are human replica droids?

Postby Ymdar on Sun Jun 15, 2008 7:27 pm

A quick update: Ever since the release of the Threats of the Galaxy book, playing replica droids is not cheesy because this book lists them as a playable "race". Now I'm relieved.
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Re: [SWSE] How cheesy are human replica droids?

Postby Samloyal23 on Sat Feb 27, 2010 9:21 am

How about a campaign based on the remake of Battlestar Galactica? The new Cylon "skin jobs" are basically replica droids, I could see running a campaign using them as PCs...
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[SWSE] How cheesy are human replica droids?

Postby Legatus_Legionis on Mon Mar 01, 2010 12:16 am

Samloyal23 wrote:How about a campaign based on the remake of Battlestar Galactica? The new Cylon "skin jobs" are basically replica droids, I could see running a campaign using them as PCs...

The one good thing about this, and their "resurrection" ship/technology, is that one does not have to create a new PC each and every time one "dies".

But at the same time, players will most likely do stupid things know full well they will have "infinite lives".
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Re: [SWSE] How cheesy are human replica droids?

Postby TerishD on Mon Mar 01, 2010 2:30 am

Basically, that is what you have when you play "Paranoia." You are given six clones of yourself, and you win if you achieve the objective. That is (was, as it is from the classic days of gaming) a fun game if you get into the mood. The DM has to be dead-set not to allow you to gain the objective, even as he obeys the rules for the game and the scenario. It does set up some strange situations where you keep looking for something (anything) that the writer of the scenario failed to take into account and that you figure the DM cannot turn against you. Sometimes you work together with other players, sometimes you hope that they make certain moves before you do. Like I said, it can be fun if you are in the mood. If you want a night of pleasant role-play however, that is not the game to play.

About BattleStar Gallactica, aren't the cylons supposed to be the bad guys? Yeah, I am slightly semi-aware of the gloss job done by the new series, but I still consider playing a cylon like playing a dark lord in Star Wars. Also, each cylon might have been a physical duplicate of someone, but they lived their own lives and sought their own future. They were not interchangeable duplicates.
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Re: [SWSE] How cheesy are human replica droids?

Postby Samloyal23 on Fri Mar 05, 2010 3:08 am

There's like a dozen versions of the cylon humanoid body, and some are programmed to think they're human. Those are sleeper agents. They can be programmed to follow a mission order but can occasionally twist the order to suit their own ends. So for instance when one of them was order to shoot Adama, the commander of the Galactica, she intentionally missed his vital organs because she cared too much about him to kill him. She could have shot him in the brain but chose not to do that. Yes cylons who die within range of a resurrection ship get their consciousness uploaded into a replacement, but it is traumatic and has been known to have side effects if done to often. I think a cylon campaign against humans would be perversely evil fun... :twisted:
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Re: [SWSE] How cheesy are human replica droids?

Postby Fiendish Construct on Wed Mar 10, 2010 2:04 am

Ymdar wrote:A quick update: Ever since the release of the Threats of the Galaxy book, playing replica droids is not cheesy because this book lists them as a playable "race". Now I'm relieved.

And there's a few brief options presented in the more recent Scavenger's Guide to Droids for the SW "Saga Edition" RPG.

The older New Essential Guide to Droids kinda introduces some new details about human replica droids too, and is well worth at least one detailed read through.
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